This week has been a little slow, at least until Friday. After that, we got a new Squad Assault, Story chapter and Grand Hero Battle, but even those didn’t last long. There’s not been much progress with my units either, since I’ve summoned nothing new, and still need lots of feathers.
Today sees the arrival of the newest Bound Hero battle, this time facing off against Amelia, Tana, and a horde of reinforcements. Despite the fact the map has quite tight terrain, which restricts your movement, I still decided to try it out with my horses. Fortunately, you have plenty of defensive tiles to take advantage of.
Today brings us the first new content since I started writing, with the return of the Dev maps. These are usually an interesting showcase of creative teams that the Devs have been using, and this time was no different. To make things a bit more interesting, I decided to try and clear everything with my Horse Emblem team. Since they cover every colour in the game, I didn’t need to worry about changing anything to suit the Quest requirements.