This week looks like it’s going to contain lots more Persona 4 Arena previews, but will only one day of previews so far, we can’t yet tell if Sword Art Online will also be continuing its previews.
[The Raging Bull of Destruction], Shadow Labrys
Green / Level 3 / Cost 2 / 10000 / 2 Soul / 1 Soul Trigger
«影 Shadow» / «武器 Weapon»
[AUTO] When this card is placed on the Stage from your Hand, you may put the top 1 card of your Clock to the Waiting Room.
[AUTO][(1)] When this card’s Level 2 or higher battle opponent is Reversed, if [Asterious Appears] is in your Climax Zone, you may pay the Cost. If you do so, you send one of your opponent’s Level 2 or below Centre Stage characters to the Clock.
We’ve got a Labrys double bill today, starting off with a Level 3 and following up with a card that allows you to play the Level 3 early. Shadow Labrys is a Level 3 and comes with both heal and a Climax combo that can cause burn. If you manage to take out one of your opponent’s Level 2 or higher cards you get to send one of their Level 2 or below straight to the Clock causing unavoidable damage. This means that the Climax will be traded off for converting a Level 2 or below to damage, whilst Labrys will gain advantage by winning a battle.
Since the Labrys card that follows allows you to play this card during Level 2 you should have plenty of choice for what to get rid of. Shadow Labrys should be able to easily handle the opponent’s Level 2s, and they should also have a second one for you to hit with the Climax combo. Once they reach Level 3, it becomes a bit harder to pull off this combo though, since not only is it harder to win battles, but there’s no guarantee the opponent will even have any Level 2 or below cards to get rid of. If they do though, Shadow Labrys could very easily end the game.
Confronting Fate, Labrys
Green / Level 2 / Cost 1 / 8000 / 1 Soul / 1 Soul Trigger
«メカ Mecha» / «生徒会 Student Council»
[AUTO][(3) Send this card to Memory] When this card is placed on the Stage from your Hand, you may pay the Cost. If you do so, choose 1 [[The Raging Bull of Destruction], Shadow Labrys] in your Hand, and put it in any Slot on your Stage, and at the start of your next Draw Phase, you may choose 1 [Confronting Fate, Labrys] in your Memory and put it in any Slot on your Stage.
Our second Labrys card exists for the sole purpose of allowing you to play Shadow Labrys quickly. As soon as you play her you can exchange her for Shadow Labrys, and what’s more you even get this card back on the following turn. This means you don’t actually lose any cards in the process. On top of this it even sets of Shadow Labrys’ heal effect. The cost is a fairly hefty 3 Stock, meaning overall it will cost you 4 Stock to play Shadow Labrys early. You also need to worry about the fact that you have to play Shadow Labrys from your Hand, so you’re required to draw or search her beforehand. Considering the two have completely different attributes, managing the latter could be quite difficult.
Once she comes back she’ll only have 8000 power, meaning she’ll be better at picking off straggling Level 1s than squaring off with other Level 2s.