Abyss Rising Preview Part 5: Madolche

31 Oct

Madolche were another theme introduced last set, with the aim to bring more girls into the game through their cute cards. They also have an interesting deck mechanic and several powerful cards, and only get stronger with the introduction of their Queen and other new cards.

Madolche Croiwanssant: Level 3 1500/1200 Earth Beast

When this card you control is destroyed by your opponent’s card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up “Madolche” card you control; return that target to the hand, and if you do, increase this card’s Level by 1 and ATK by 300.

Up first is Croiwanssant, a new Beast monster for the deck. He provides a new attacking force for the deck, as well as allowing you to reuse some of your cards. Being a Beast means he can be used alongside Messengelato, who we’ll see later. Cards that you may want to recycle with this card include Chateau in order to empty your Graveyard, or Magileine, in order to search for more free cards.

Normally Croiwanssant only has 1500 attack, but with Chateau this will reach a pretty strong 2000. If you start adding on his effect he can be 1800(2300) and can keep on growing every turn he lives for. After a turn or two he’ll be big enough that the opponent will be forced to use removal to get rid of him, which will just deplete their resources if you have Chateau around.

He can also be used to aid in Xyz summons, since he can continually increase his Level. You’ll probably end up using this effect to aid in summoning Tiaramisu though.

Madolche Marmamaid: Level 4 800/2000 Earth Spellcaster

When this card you control is destroyed by your opponent’s card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is flipped face-up: You can target 1 “Madolche” Spell/Trap Card in your Graveyard; add that target to your hand.

Marmamaid is another wall for the deck, in addition to allowing you to retrieve a Spell / Trap card from your Graveyard. This will help you to recycle used or destroyed cards, and just builds up your resources. Unfortunately, currently most of the Madolche cards you want to use are either Field or Continuous Spell cards, meaning that there’s a good chance they’ll stay on the field for a long time. It does make it easier to recover after your opponent uses a card like Heavy Storm on you though.

If we ever got more useful normal Spell cards for the deck she could get much more powerful. However for now she’ll probably be used to help make sure you’re never without their Chateau.

Madolche Messengelato: Level 4 1600/1000 Earth Warrior

When this card you control is destroyed by your opponent’s card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Special Summoned, if you control a Beast-Type “Madolche” monster: You can add 1 “Madolche” Spell/Trap Card from your Deck to your hand.

Messengelato is the last of the new Madolche effect monsters, and gives the deck a powerful searching effect. Whilst his effect is more powerful than Butlerusk, it is also a little bit more restrictive. Instead of just searching for Chateau, he can get any Madolche Spell / Trap from your deck. Whilst this will often be Chateau anyway, you can also get Madolche Ticket, which we’ll get to soon enough. If you choose to run any other Madolche Spell / Trap cards you could also get those, but these are likely to be the two most common.

However whereas Bulterusk get his effect when normal summoned alongside a Madolche, Messengelato only gets his when special summoned alongside a Beast type Madolche. This essentially means that under most circumstances you’ll only be able to get this effect via summoning him with Mewfeuille. If he somehow ends up in the Graveyard then Monster Reborn could be used. In very rare instances you might be able to combine him with Madolche Ticket, but it’s probably unlikely you’ll have both a Fairy and a Beast on the field at the same time.

Queen Madolche Tiaramisu: Rank 4 2200/2100 Earth Fairy

2 Level 4 “Madolche” monsters
Once per turn: You can detach 1 Xyz Material from this card to target up to 2 “Madolche” cards in your Graveyard; shuffle those targets into the Deck, then shuffle cards your opponent controls into the Deck up to the number of cards returned.

The final new Madolche monster is their Queen, and she’s a very powerful Xyz monster. Her summoning requirements could be a little tricky, but once she’s out she can start to destroy your opponent’s resources.

Since she requires two Level 4 Madolche, you can’t for example just instantly summon her via Mewfeuille. Unless you have a card like Ultimate Offering or Double Summon, you’ll usually need to wait two turns before summoning Tiaramisu. In addition, since most of your Madolche are small without Chateau you may struggle to keep them on the field long enough, if you’ve yet to draw Chateau. Once you do though it should become much easier to keep them alive long enough.

Once you successfully summon Tiaramisu though, your opponent will be in for a whole load of trouble. On her own she can get rid of up to two cards per turn, and what’s more she sends them to the deck. By sending them to the deck it can dodge protection effects, and it also means the opponent can’t resummon them immediately like they could when they go to the Graveyard or become banished. Often it can be very hard to get cards straight out of the deck, especially for Spell / Trap cards which tend to have fewer ways of searching them. Often once a card goes back into the deck your opponent will never see it again. However you do have to be aware that due to the inherent randomness of the deck, your opponent could just end up drawing one of the cards you got rid of straight away.

One of the issues with her effect is the fact that you need Madolche in your Graveyard to be able to use her effect fully, and the deck is designed to avoid this happening. This could mean you end up having to discard Madolche cards or find some other way to get them into the graveyard for Tiaramisu to work. Although, since she returns Madolche cards, rather than Monsters, you could also returned destroyed or used Spell / Trap cards, easing up on this requirement slightly. However once you’ve used Tiaramisu once you’ll be able to use her a second time, since you’ll be guaranteed at least 1 Madolche in the Graveyard.

Tiaramisu gets even deadlier when combined with other cards in the theme. For example with Chateau you’ll get to add the Madolche monsters to your Hand, instead of the Deck. This could mean that in addition to getting rid of two of your opponent’s cards, you’ll also get two extra cards of your own. Combine it with the next card in the preview and as you’ll soon see you can get even more free cards out of this.

Madolche Ticket: Continuous Spell Card

When a “Madolche” card is returned from your side of the field or Graveyard to your hand or Deck by a card effect: Add 1 “Madolche” monster from your Deck to your hand. If you control a face-up Fairy-Type “Madolche” monster, you can Special Summon it in face-up Attack Position instead. The effect of “Madolche Ticket” can only be used once per turn.

Madolche Ticket is a new continuous Spell card for the deck that allows you to search for your Madolche monsters from your deck. Whenever a Madolche is returned to your deck or hand via a card effect, which is usually whenever one is destroyed, you’ll get a new Madolche. Without Chateau around this means you’ll be able to replace the defeated Madolche, whilst with Chateau you’ll actually end up with more resources than you started off with.

If you have a Fairy type Madolche around, which is currently only Puddingcess or Tiaramisu, you’ll get to summon the monster instead of just adding it to your Hand. This could cause lots of problems when your opponent is trying to stop your assaults. This will be most deadly when combined with Tiaramisu and Chateau, since you could get rid of two of your opponent’s cards, get back two of your own, and to top it all off summon a new monster to your field. After this it should be very easy to deal a lot of damage to your opponent.

As a way of balancing the card, Ticket’s effect can only be used once per turn. This means you can’t play multiple copies and search or summon lots of cards and you also can’t repeatedly use the same single copy.

Madolche Happy Festa: Normal Trap Card

Special Summon any number of “Madolche” monsters from your hand. During the End Phase, all monsters that were Special Summoned by this effect are shuffled into the Deck(s).

Finally we have Madolche Happy Festa, which allows you to swarm the field in one go and end the game quickly. However if you don’t use it sensibly you could end up losing a huge number of your own cards in one swoop.

Ideally you’ll want to end the game on the turn you play this, by swarming with the Madolche gathered in your hand. However if you don’t you’ll want to use the monsters for something else before they end up back in the deck. The most obvious use for this is to summon Xyz monsters, most notably of course Tiaramisu. Sometimes you might also want to summon Tiaramisu before you start your assault, and this will give you possibly the easiest way to achieve that.

 

I hope you’ve enjoyed the look at the latest sweet cards from the Madolche kingdom, hopefully we’ll see some more in the future.

Come back next time when I’ll be looking at the remaining themed cards in the set, including the new Heraldic cards.

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