Looks like I’m making a bad habit of falling behind on cards since I’ve now got to catch up on 4 days worth of cards, and one of those had 3 cards. We started the week with a Tabitha and a Himeno card with very similar artworks and effects. Tuesday brought us what I assume is massive spoilers for Zero no Tsukaima F and an Encore card for Da Capo III. Wednesday brought us a Louise card with Change and a potentially powerful Sara card. Thursday brought us a triple bill of a Louise card with a Climax combo and the Saito card see works with. Finally today (Friday) brings us a Da Capo III support card double bill.
Royalty of Gallia, Tabitha
Yellow / Level 0 / Cost 0 / 2000 / 1 Soul / No Trigger
«魔法 Magic» / «王族 Royalty»
[S] CONCENTRATION [(1)] Turn over the top 4 cards of your Deck and put them to the Waiting Room. X is equal to the number of Climaxes in those cards. Look for up to X «魔法 Magic» characters from your Deck, show them to your opponent and add them to Hand. Shuffle that Deck. Choose X cards from your Hand and put them to the Waiting Room.
This Tabitha card can be a useful card because at the time you’ll probably be using her effect your deck will be larger, so it’s more likely the card you’ll need will be in your deck. Unfortunately unlike most Concentration abilities like this you don’t end up gaining any cards overall, since you discard at the end. The discarding isn’t always bad though, since you can use it to set up for Change effects later in the game, or some of the other Concentration effects in the series that fetches cards from the Waiting Room. On the plus side since she doesn’t rest, like the next card does, you can repeatedly use her effect until you get the desired effect.
Red / Level 0 / Cost 0 / 2500 / 1 Soul / No Trigger
«新聞 Newspaper» / «パジャマ Pajama»
[S] CONCENTRATION [(1) Put this card to Rest] Turn over the top 4 cards of your Deck and put them to the Waiting Room. For every 1 Climax amongst those cards, choose up to 1 «新聞 Newspaper» character card from your Waiting Room and return it to your Hand.
This Himeno card works in a very similar way to the Tabitha above, except she has a slightly more powerful effect, but at a higher cost. Since you must Rest this card to use the effect you will usually only be able to make sure of the effect once per turn, so you’d better hope it does what you want it to. Rather than from the deck you instead get cards from the Waiting Room, which is of course better late game than early game. You also don’t lose any cards in the process meaning you gain advantage when this card is successful.
Smiling farewell, Louise
Red / Level 1 / Cost 0 / 4000 / 1 Soul / No Trigger
«魔法 Magic» / «虚無 Void»
[C] RECOLLECTION If [Unshakable feelings, Saito] is in your Memory, this card gains Power +2000.
[A] [(1)] When this card is put from your Hand to the Stage, you may pay the cost. If you do so, choose 1 [Unshakable feelings, Saito] from your Waiting Room and put it to Memory.
This Louise card works with a Saito card further down this article and creates quite a nice set up for late game. Unless you can find some other way to get Saito into Memories you’ll be using this card’s 2nd effect for that task, which means ultimately this card works out as a 1/1 6000. This is pretty poor for a cost 1 overall. However it does mean that any subsequent copies you play will be a 1/0 6000, which is very good for Cost 0 with no drawbacks. As an added bonus it does also thin your deck by 1 for the next Refresh, so it’ll make cancelling slightly easier.
If you can get multiple copies of this card at the same time you can mount a fairly powerful but cheap attack, but its main use is for setting up the late game.
Labor girl, Aoi
Blue / Level 2 / Cost 2 / 8500 / 2 Soul / 1 Soul Trigger
«新聞 Newspaper» / «ウェイトレス Waitress»
[A] ENCORE [Put the top 1 card of your Deck to Clock]
This is very similar to Hero’s knight, Tabitha, except its Encore comes with a different cost of taking 1 damage to do so. In terms of card advantage this sort of Encore is better, however she will slowly kill you every time you use it. If you want to take the risk of killing yourself sooner you can try her out, but at the later points of the game I’d much rather power than Encore if that’s all the card has going for it.
Unconscious power, Louise
Red / Level 2 / Cost 1 / 7500 / 1 Soul / 1 Soul Trigger
«魔法 Magic» / «虚無 Void»
[A] When this card is put from your Hand to the Stage, if your Deck has 5 or less cards, choose up to 1 «使い魔 Familiar» or «虚無 Void» character card from your Waiting Room and return it to your Hand, and return all of the cards in your Waiting Room to the Deck. Shuffle that Deck.
[A] CHANGE [(1)] Put 1 card from your Hand to the Waiting Room, put this card to the Waiting Room] At the beginning of your Encore Step, if this card is at Rest, you may pay the cost. If you do so, choose 1 [In Love, Louise] from your Waiting Room and put it in the Border this card was in.
This Louise comes with two effects, the second of which will be used far more often.
The first effect can be quite difficult to time because you have quite a small window to use it in, especially if your opponent knows you use this card. Sometimes you can try and time things so you’ll have the 5 cards, but sometimes the opponent will just hit you hard and you can’t really control anything about that. If it does work not only do you get a free Refresh with no damage, you also get a free card in the process, making this a very good effect if you pull it off.
The second effect changes into the Level 3 card we’ll see later, meaning that for an overall cost of 2 stock and 1 card from your hand you can play a Level 3 card a Level early. This is of course always something useful to do. Unfortunately the two effects attached to this card do conflict though, since if you refill your deck you’ll have nothing in the Waiting Room to change into. However you can get around this. If you search [In Love, Louise] with the first effect you could discard it as a cost for the Change effect and then bring it out. (This is because in WS you’re always allowed to pay the costs for effects)
Quiet holiday, Sara
Blue / Level 0 / Cost 0 / 2500 / 1 Soul / No Trigger
«新聞 Newspaper» / «スポーツ Sports»
[A] At the beginning of your opponent’s Attack Phase, reveal the top 1 card of your Deck. If that card is a «スポーツ Sports» character, this card gains Power +1500 and [[A] ENCORE [Put 1 character card from Hand to the Waiting Room]] for that turn.
This Sara card is similar to [Nagato Yuki] from Haruhi, however she comes with greater risk and a slightly better attack score. She’s better on attacking since she has 2500 attacking meaning that with support she can take down unsupported 3000 attack cards. When her effect succeeds she’ll be 4000 on the defensive, which is very good. However without knowing whether you can fill the entire deck with good «スポーツ Sports» cards I’m not sure how often this will happen.
In love, Louise
Red / Level 3 / Cost 2 / 10000 / 2 Soul / 1 Soul Trigger
«魔法 Magic» / «虚無 Void»
[A] When this card is put from your Hand or via Change to the Stage, you may put the top 1 card of your Clock to the Waiting Room.
[A] When [World Door] is put in your Climax Zone, if this card is in the Front Stage, select one [Unshakable feelings, Saito] in your Memory and put it in any Slot on the Stage, and this card gains Power +3000 for the turn.
Here we have the first of our triple bill. The stats and healing ability for this card are pretty standard, but it’s the Climax combo where she can really shine. She fetches the following Saito card from Memory, which should already be there from [Smiling farewell, Louise] and gives herself a large attack boost. On the turn you play her this Louise could reach as high as 15500 without even considering extra support cards. This can then break through most defenses out there.For the following turns you’ll have also gained a powerful supporting card which can keep up your high attack power.
All these cards together can help you build a powerful coherent strategy throughout the deck.
Unshakable feelings, Saito
Red / Level 2 / Cost 2 / 6000 / 2 Soul / 1 Soul Trigger
«使い魔 Familiar» / «武器 Weapon»
[C] All your other «虚無 Void» Characters gain Power + 1500.
This Saito is very simple. He’s just a powerful support card for your Louise (and I suppose Tiffania) cards. He comes at a slightly higher cost than Level support cards, but can still provide the +1500 even to Level 2s or cards not in front of him.
Often you won’t actually ever have to pay this cost though. Ideally you want to get him into the Waiting Room in the early game, then use [Smiling farewell, Louise] to send him to Memories before retrieving him back with [In love, Louise].
Red / Door Trigger
[C] All your characters gain Power +1000 and Soul +1.
This is the Climax for [In love, Louise]. Being a Door Trigger gives it an advantage over the Climax combo ones with less useful triggers.
Hidden feelings, Himeno
Red / Level 0 / Cost 0 / 500 / 1 Soul / No Trigger
[C] ASSIST All of your characters in front of this card gain Power +500.
[S] [Put the top 1 card of your Deck to Clock, put 2 of your characters to Rest] Choose 1 [Tsun tsun Himeno] from your Waiting Room and put it in any Border on the Stage you wish.
This Himeno card is the standard supporter for Level 0, but she also comes with a retrieval effect, allowing you to get back a card we last saw over a month ago. If you have 2 support cards already you’ll be able to rest them both and get [Tsun tsun Himeno] to hopefully use as an attacker without compromising the rest of your plays. Getting her back for a support role seems like a bit of a waste though, since you’ll end up either giving up an attack for the turn, or end up with a weakened [Tsun tsun Himeno] on the Front Stage who’ll get defeated next turn. During the early game the damage cost shouldn’t be too hard on you, and it’s always nice to essentially get a card for free.
Overflowing thoughts, Ricca
Red / Level 1 / Cost 0 / 4500 / 1 Soul / No Trigger
«新聞 Newspaper» / «生徒会 Student Council»
[A] When this card is put from your Hand to the Stage, choose 1 of your other «新聞 Newspaper» characters. It gains Power +2000 for that turn.
Like similar cards the main use of one turn supporters like this is to allow another card to hit safely whilst probably sacrificing herself. This has an advantage over event cards by also allowing you to cause damage and build stock. +2000 is quite an impressive boost early in the game, and can even find uses during the late game as well. She’s less versatile than some other cards out there since she can’t boost herself, so you need to hope you have at least one other character with a decent power at the time you play her, otherwise she’ll go to waste.