Today we get another Shift card for Madoka, which is I believe the 2nd time Homura has appeared with a Shift ability so far. I wonder if they’re playing off the fact that she has Time attribute by giving several of her cards Clock icons? Today’s Fate/Zero card on the other hand is a support card and a costly Change card.
Sad resolution, Homura
Green / Level 2 / Cost 1 / 7500 / 1 Soul / 1 Soul Trigger
«魔法 Magic» / « 時間 Time»
[A] When this card attacks, if “No Longer Relying on Others” is in the Climax Zone, and you have no other Front Row Characters in Standing position, this card gains Power +7000 for the turn.
[A] Shift Level 2 (At the beginning of your Main Phase, you may choose 1 Green card from your Hand and this card in your Clock and exchange them.)
I previously talked about the idea of Shift cards, so you can read about the benefits etc of them here. So today I can just focus on the main ability of this card. As seems to be common over the past couple of days we’ve got another Climax Synergy card. The Climax card in question is a +1000 + 1 Soul card, so that also has to be factored into the power of this card. This means that when this effect activates Homura will have a base attack of 15500, which is amazing for a level 2. As a comparison [Summer Fesitval Nagato] who can also be played at level 2 only goes up to a 14000 base with her Climax. There is very little outside of decks like Fairy Tail that could successfully defend from an attack from Homura here.
Due to the restriction on her effect it means that unfortunately you can only use the effect once at a time, which is understandable since a Stage full of 15500 base attack level 2s would be a bit too much. You’ll either need to leave Homura to last to attack, or have no other characters on the Front Stage to use her effect, so this can sometimes be quite restrictive on you.
So far it looks like the Green Madoka decks have access to lots of high attack cards, but that’s the point of Green afterall.
Trump card of Einzbern, Kiritsugu
Yellow / Level 0 / Cost 0 / 500 / 1 Soul / No Trigger
«マスター Master» / «武器 Weapon»
[C] Your other Front Row Middle Border character gains Power +1000.
[A] CHANGE [(3) Put this card to the Waiting Room] At the beginning of your Draw Phase, you may pay the cost. If you do so, choose 1 [Ruthless and Heartless Hound, Kiritsugu] from your Waiting Room and put it in the Border this card was in.
Unfortunately without knowing what the card Kiritsugu here changes into does, it’s hard to say too much about him that would be meaningful. Some people predict that for a cost that high it’ll allow a skip to Level 2, but we’ll have to wait and see if the Change is worth it.
His other effect provides a powerful boost, but to only one of your characters, however in the early game you’ll likely not want more than 1 character Front Stage to avoid depleting your resources too early. In that sense he does the job of 2 of the normal +500 cards if you only keep 1 character on the Front Stage. Another interesting thing is the fact you can play him Front Stage as well and they’ll still get the boost. This means that in rather unlikely situations your centre character could get up to +4000. Chances are that under normal play you’ll never see much beyond +2000 though.
This card’s change ability will ultimately decide it’s worth, but if you don’t mind restricting your early game plays it can be quite a powerful support card.