This week brings us what looks to be the 3rd week in a row of Madoka cards, which is to be expected given the imminent release of the TD. Today we see another Sayaka card, as well as our 4th Level 3, this time in the form of Mami.
Upholder of justice, Sayaka
Blue / Level 2 / Cost 1 / 8000 / 1 Soul / 1 Soul Trigger
«魔法 Magic» / «愛 Love»
[C] If you have 3 or more other «魔法 Magic» characters on your Stage, this card gains Power +1000.
Sayaka here is a simple card that shouldn’t be too hard to get her effect off. Assuming you can keep two «魔法 Magic» Back Stage you only need to have one other card besides Sayaka to boost her to a 2/1 9000. If you played another copy of this card at the same time they could both gain their boost. At essentially a 9000 base most of the time this card can match up to most 2/2 cards and overpower other 2/1 cards which do not provide themselves with an attack boost. With Kyubey as support it can reach the base strength of unsupported Level 3 cards, but it’s unlikely they’ll ever be completely unsupported.
It so far seems to be a common theme that the Sayaka cards can be fairly high strength for low cost, but they have generally lacked anything beyond pure attack power so far.
Yellow / Level 3 / Cost 2 / 10000 / 2 Soul / 1 Soul Trigger
«魔法 Magic» / « お茶 Tea»
[A] When this card is put from your Hand to the Stage, you may put the top 1 card of your Clock to the Waiting Room.
[A] [(2)] When this card Attacks, if [Tirol Finale] is in the Climax Zone, you may pay the cost. By doing so, choose 1 of your opponent’s Front Stage Level 3 or below characters and put it to Stock, and your opponent cannot use [[A] ENCORE] for that turn. ([[A] ENCORE [(3)]] from the game rules cannot be used as well).
Mami is our 4th Level 3 so far, and like Sayaka sticks to her colour scheme. She has the basic healing ability and 10000 attack you expect from a level 3, but in addition to this she has a Climax Synergy. This ability can be very powerful, especially against an Encore focused deck like Angel Beats! She can basically defeat any Front Stage character and send them to stock, rather than the Waiting Room. This makes it impossible to Encore them, but even if that wasn’t the case this card blocks Encore abilities anyway. If timed correctly you can clear out the opponent’s Front Stage, and deal with annoying cards that keep on coming back.
The card isn’t without its disadvantages though. Firstly under normal circumstances there is nothing special about it. Secondly it can be quite costly to use her ability at 4 stock overall (Playing her and using her ability). This means you won’t always be able to use the ability when you want to. Finally since it adds the card to the opponent’s stock this can make it easier for them to mount a counterattack on the following turn.
Come back later to see today’s cards for the 7th, we’ve got some rather interesting cards today.